My current WIP has the working title of Very Much Alive, something that may or may not last when the story is done. (For instance, Beta Testing became Sweet Dreams after the re-write.) It was (and still is) intended to be a story of novella length for the Menage and More anthology.
My small, teensy-weensy, problem?
The characters want it to be full-length.
I keep wrinkling my nose and shaking my head and wondering why everything seems so... rushed. Dusty asked me why we weren't seeing more of the main bad guy when he read what I currently have. I have roughly 7k words to play with... and it doesn't seem like enough.
I've read stories where there was too much. Too much interaction, too much exposition too much explanation, too much... aren't they done yet? No? zzzzzz...
So I have to decide; is this a case where more is better (like anything involving Godiva chocolate)? Or should I follow the "good things come in small packages" (also like Godiva) and work on, er, making it work?
I will figure it out, eventually, after much wailing, gnashing of teeth, and a lot of editing.
"I had the right to remain silent, but I didn't have the ability." Ron White
"So let me get this straight. You want me to kill the little guys, kill the big guys, crowd control those I can't, buff the team, debuff the boss, keep myself alive, AND keep you alive, all while waving a stick and dressed in a towel?" - Anonymous Role Playing Gamer
"I think that statue over there is a statement on modern life. The statement is, "Well, shit." - Varric, Dragon Age II
"Why is it all claws and guns? Can't we piss off a fuzzy planet? Still dangerous, but hey. Bunnies." - Joker, Mass Effect
"Last night, I lay in bed looking up at the stars in the sky and thought to myself, "Where the heck is the ceiling?" - Dilbert
"Aim at the high mark and you will hit it. No, not the first time, not the second time and maybe not the third. But keep on aiming and keep on shooting for only practice will make you perfect. Finally you'll hit the bull's-eye of success." - Annie Oakley
"It is only when you fall that you learn whether you can fly." - Flemeth, aka The Witch of the Wilds, Dragon Age 2
"The very existence of flamethrowers proves that sometime, somewhere, someone said to themselves, 'You know, I want to set those people over there on fire, but I’m just not close enough to get the job done.'” - George Carlin
"I hear there's a wild bridge tournament down the street. And you know Bridge. It's a lot like sex. If you don't have a great partner, you'd better have a good hand." Barry Weiss, Storage Wars
"You know, I used to think it was awful that life was so unfair. Then I thought, wouldn't it be much worse if life were fair, and all the terrible things that happen to us come because we actually deserve them? So, now I take great comfort in the general hostility and unfairness of the universe." - Marcus Cole, Babylon 5, "A Late Delivery From Avalon"
"I aim to misbehave." - Capt. Malcolm Reynolds
"Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will live its whole life believing that it is stupid." - Albert Einstein
“If you think you can or think you cannot, you are correct.” - Henry Ford